Shuttle Narcissus



The Shuttle Narcissus is effectively a last-chance hope of winning for the human side. A crewmember carrying no Equipment must first act to prep the shuttle, and then may act to launch it (these two actions need not occur consecutively - the shuttle may be prepped at any time. Also, each action may be performed by different crewmembers). Once launched, separate your shuttle cards from those still connected to the Nostromo, and have the Alien player do the same. The Shuttle Narcissus may not reattach to the Nostromo after launch.

If the abandoned vessel detonates with the Alien aboard, the Nostromo crew have won. However, the shuttle can only keep two crewmembers (plus Jones) alive. However, with both Coolant Tanks cards aboard, the shuttle can keep three crewmembers (plus Jones) alive. All additional crewmembers aboard are considered to be dead when tallying final points.

If the last crewmembers flee in the Narcissus without detonating the Nostromo (killing the Alien), they lose the game.