Actions



Each Character (except for the Chestburster and Jones) may take one action at their location per turn, unless they make a double move, in which case their action is forfeited. The available actions are:

Crew

 * Use a piece of carried Equipment (see Equipment card text).
 * Find and/or pick up a piece of Equipment (location-dependent).
 * Activate a Location (see Location card text).
 * Remove one unoccupied Air Shaft location from the table (conditional).

Alien
A Character's action must be taken either before or after its move. If a Character chooses not to move, it does not get to take an extra action.
 * Kill a crewmember present at the same Location with the Alien.
 * Attack a crewmember present at the same Location with the Robot.