Category:Locations

These blue-titled cards represent the various areas of the Nostromo, and their arrangement is different every time, resulting in a different playing field for every game. Most Locations are restricted to a particular Deck of the ship ('A' 'B' or 'C'), which is listed in the card's top right corner. Beside the deck indicator is the location's 'span' - this is the number that must be rolled on one or two six-sided dice for the unit to leave the location.

In these rules, only places referred to as a 'Location' (with an upper-case 'L') denote one of these blue-titled cards. When the word 'location' (with a lower-case 'l') is used, it refers to any place a unit might be, which includes Air Shaft locations.

Icons
On the right-hand border of every Location and Air Shaft card, there are icons governing the card's use in the game. The definitions of these icons are collected here:

Bridge
This Location denotes the Bridge of the Nostromo, and Equipment cards bearing this icon are placed here, face-up and on top of all crewmembers, at the start of the game.



Restrictions
This location is restricted in regard to what locations it may connect to, and what locations may connect to it. The card itself will tell you specifically what these restrictions are.



Shared
While players play Locations into their own layouts exclusively, the action does take place on just one spaceship. This is where shared locations come in. Simply put, a shared location in one player's layout is the exact same place as the same-named shared location in the other's - e.g., the Crew player's Infirmary and the Alien player's Infirmary are the same location. Units present at one location are considered to be present at the other, as well.

For this reason, a player may move his units to the other player's shared location at any time, offering his units more movement possibilities. It doesn't even cost any movement to move to your opponent's shared location, since they are the exact same place. Once there, you may continue to move your units around your opponent's layout at will. There is no restriction on how many times you may move your units back and forth between layouts within a turn (other than the actual movement allowance rolled on the die, that is).



Distinct
Some locations are described on their cards as 'distinct'. This means that they are not shared locations, and a unit present at one of these locations is not present at another one of the same name. For example, the 'A' Corridor, of which each player has two, is distinct - none of these same-named Locations is the same place as any other.



Dead End
This location is a dead end, and no subsequent locations may connect to it. Any further cards that connect to this location's Deck must connect to the other end.



Special Rules
This location has special rules governing its use, often involving actions that can be taken here. the card itself will tell you specifically what these special rules are.



Ladder
Ladder cards allow units to travel between different Decks of the Nostromo. Like regular Locations, a Ladder cannot be discarded if it can be legally played to the player's layout. This location's span is the same whether a unit is moving horizontally across it, or vertically - a move of 3 must be rolled to leave the location.

All ladder locations are distinct.

Emergency Equipment
It is only in Locations with this icon that Pressure Suits and the Catbox may be found.

Mechanics
It is only in Locations with this icon that Flamethrowers and Coolant Tanks may be found.